Shyam Hrishikesan

Senior Game Programmer | Unity / C# | Unreal / C++
Kerala, India (Open to Relocation)
shyam.2099@gmail.com
https://shyam2099.github.io

Summary

Senior Game Programmer with professional experience since 2019, building games and real-time 3D applications using Unity and Unreal Engine. Experienced in gameplay programming, runtime tools, animation/IK, procedural 3D systems, shaders, AI, and performance optimization. Strong background in taking complex technical features from prototype to production.

Profiles

Experience

DYNAMICNEXT
Kochi, Kerala, India
Senior Unity Developer
Feb 2023 – Present
•
Architected the conversion and feature parity of a shared Poker/Teen Patti framework, including modular code porting and server-logic synchronization.
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Developed and integrated new game modes and features, working across gameplay, UI, 3D character pipelines, animations, lighting, localization, and audio.
•
Developed the client-side Boss Events game mode for Downtown Gangstaz, integrating timed clan events, event UI, leaderboards, scoring, and API communication into the existing gameplay loop.
https://dynamicnext.com/
APPY MONKEYS SOFTWARE PRIVATE LIMITED
Bengaluru, Karnataka, India
Senior Games Programmer [Unity]
Feb 2019 – Feb 2023
•
Engineered runtime 3D tools and creative applications, including sculpting, rigging, animation, posing, and voxel-based workflows.
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Developed custom IK/FK systems, runtime character manipulation, shaders, camera systems, and performance-focused 3D features.
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Built custom glTF, OBJ, and STL export pipelines, JSON serialization, save/load systems, and cross-platform UI.
•
Led programming across multiple products including Anima Toon, Easy Sketch Pose, Claydo, and Lokko.
https://appymonkeys.com
METABUFF INC.
Remote
Unreal Engine AI Programmer (C++)
May 2018 – Feb 2019
•
Developed C++ AI systems in Unreal Engine using Behavior Trees and EQS for NPC gameplay.
•
Optimized CPU-intensive AI interactions to improve multiplayer performance and stability.

Education

University of Calicut
Bachelor's degree
Computer Science Engineering
2014 – 2018

Skills

Programming
C#, C++, Gameplay Programming, AI Programming, Animation Programming, UI Programming
Game Engines
Unity, Unreal Engine 4/5
Technical Systems
IK/FK Systems, Runtime Tools, Procedural 3D, SDF/Voxel Systems, Custom Shaders, Real-Time Rendering
Tools & Pipelines
glTF, OBJ, STL, JSON Serialization, Runtime Exporters, Content Pipelines
Other
Multiplayer Systems, Performance Optimization

Certifications

Unreal Engine 5 - Gameplay Ability System - Top Down RPG
Jun 2024
Udemy
View Certificate
Unreal Engine 5 C++ Multiplayer Shooter
Apr 2024
Udemy
View Certificate

Additional Information

Interests
Gaming, Music Production, Guitar, Piano, 3D Modelling, Photography
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