Shyam Hrishikesan
Senior Game Programmer | Unity / C# | Unreal / C++
Summary
Senior Game Programmer with professional experience since 2019, building games and real-time 3D applications using Unity and Unreal Engine. Experienced in gameplay programming, runtime tools, animation/IK, procedural 3D systems, shaders, AI, and performance optimization. Strong background in taking complex technical features from prototype to production.
Profiles
LinkedIn
Experience
DYNAMICNEXT
Kochi, Kerala, India
Senior Unity Developer
Feb 2023 – Present
•
Architected the conversion and feature parity of a shared Poker/Teen Patti framework, including modular code porting and server-logic synchronization.
•
Developed and integrated new game modes and features, working across gameplay, UI, 3D character pipelines, animations, lighting, localization, and audio.
•
Developed the client-side Boss Events game mode for Downtown Gangstaz, integrating timed clan events, event UI, leaderboards, scoring, and API communication into the existing gameplay loop.
APPY MONKEYS SOFTWARE PRIVATE LIMITED
Bengaluru, Karnataka, India
Senior Games Programmer [Unity]
Feb 2019 – Feb 2023
•
Engineered runtime 3D tools and creative applications, including sculpting, rigging, animation, posing, and voxel-based workflows.
•
Developed custom IK/FK systems, runtime character manipulation, shaders, camera systems, and performance-focused 3D features.
•
Built custom glTF, OBJ, and STL export pipelines, JSON serialization, save/load systems, and cross-platform UI.
•
Led programming across multiple products including Anima Toon, Easy Sketch Pose, Claydo, and Lokko.
METABUFF INC.
Remote
Unreal Engine AI Programmer (C++)
May 2018 – Feb 2019
•
Developed C++ AI systems in Unreal Engine using Behavior Trees and EQS for NPC gameplay.
•
Optimized CPU-intensive AI interactions to improve multiplayer performance and stability.
Education
University of Calicut
Bachelor's degree
Computer Science Engineering
2014 – 2018
Skills
Programming
C#, C++, Gameplay Programming, AI Programming, Animation Programming, UI Programming
Game Engines
Unity, Unreal Engine 4/5
Technical Systems
IK/FK Systems, Runtime Tools, Procedural 3D, SDF/Voxel Systems, Custom Shaders, Real-Time Rendering
Tools & Pipelines
glTF, OBJ, STL, JSON Serialization, Runtime Exporters, Content Pipelines
Other
Multiplayer Systems, Performance Optimization
Certifications
Unreal Engine 5 - Gameplay Ability System - Top Down RPG
Jun 2024
Udemy
Unreal Engine 5 C++ Multiplayer Shooter
Apr 2024
Udemy
Additional Information
Interests
Gaming, Music Production, Guitar, Piano, 3D Modelling, Photography